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Machine Learning Engineer Intern at 1+1=3

  2026-05-09     Wayne State University     Austin,TX  
Description:

Wetour Robotics | Austin, TX (Onsite) | Project-Based | Paid | Apr-May 2026

Intro

Wetour Robotics builds the OS layer for Physical AI. We are launching Orchestra, our first public product, at an industry event in Austin in mid-May 2026. This role owns the neural map that translates raw muscle signals into real-time hand intent. What you build will run live on stage at the launch.

What You'll Do

  • Build the sEMG-to-Kinematic labeling pipeline using MediaPipe for ground-truth skeletal generation.
  • Develop and train deep temporal models (Transformer/GRU/CNN) for continuous 21-node hand skeletal regression from non-linear muscle potentials.
  • Deploy and optimize inference engines using TensorRT and Quantization-Aware Training (QAT) to hit under 20ms end-to-end latency on Jetson hardware.

What We're Looking For

  • Advanced proficiency in PyTorch with hands‑on experience in time‑series or biological signal modeling.
  • Expertise in ONNX optimization and edge‑device model deployment.
  • Familiarity with biomechanical constraints and skeletal rigging logic.
  • Ability to view sEMG signals as a high‑fidelity map of human intent, not noise to be filtered out.
  • Obsessed with latency — 20ms is the ceiling, not the target.
  • Comfortable at the intersection of biological signals and skeletal rigging logic without needing a manual.
  • Experience deploying TensorRT and QAT by default, not after everything else fails.
  • Passion evident through a personal folder of hand‑tracking experiments.
  • Fluent in English, written and spoken.

Role Details

Project-based internship, now through mid‑May 2026. Preferred In‑person in Austin, TX. Paid.

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